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EC project no. IST-2001-34744 RealReflect
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| Texture Modelling by Discrete Distribution Mixtures |
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| Jiri Grim Michal Haindl |
This texture modelling aaproach is based on discrete distribution
mixtures. Unlike some alternative
approaches the statistical properties of textures are modelled by
a discrete distribution mixture of product components. The
univariate distributions in the products are represented in full
generality by vectors of probabilities without any constraints.
The texture analysis is made in the original quantized spectral level coding.
An efficient texture synthesis is based on easy computation of
arbitrary conditional distributions from the model.
Several successful colour texture applications of the method demonstrate
the advantages and but also weak points of the presented approach.
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| Natural cloth, jute, rattan, buckram textures (upper row) and their synthetic counterparts. | ||||||
Further information can be found in the papers:
Back to the demonstration page.
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